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authorDenys Dmytriyenko <denis@denix.org>2009-03-17 14:32:59 -0400
committerDenys Dmytriyenko <denis@denix.org>2009-03-17 14:32:59 -0400
commit709c4d66e0b107ca606941b988bad717c0b45d9b (patch)
tree37ee08b1eb308f3b2b6426d5793545c38396b838 /recipes/bb
parentfa6cd5a3b993f16c27de4ff82b42684516d433ba (diff)
downloadopenembedded-709c4d66e0b107ca606941b988bad717c0b45d9b.tar.gz
openembedded-709c4d66e0b107ca606941b988bad717c0b45d9b.tar.bz2
openembedded-709c4d66e0b107ca606941b988bad717c0b45d9b.zip
rename packages/ to recipes/ per earlier agreement
See links below for more details: http://thread.gmane.org/gmane.comp.handhelds.openembedded/21326 http://thread.gmane.org/gmane.comp.handhelds.openembedded/21816 Signed-off-by: Denys Dmytriyenko <denis@denix.org> Acked-by: Mike Westerhof <mwester@dls.net> Acked-by: Philip Balister <philip@balister.org> Acked-by: Khem Raj <raj.khem@gmail.com> Acked-by: Marcin Juszkiewicz <hrw@openembedded.org> Acked-by: Koen Kooi <koen@openembedded.org> Acked-by: Frans Meulenbroeks <fransmeulenbroeks@gmail.com>
Diffstat (limited to 'recipes/bb')
-rw-r--r--recipes/bb/bb_1.2.bb16
-rw-r--r--recipes/bb/files/fix-compile.patch166
2 files changed, 182 insertions, 0 deletions
diff --git a/recipes/bb/bb_1.2.bb b/recipes/bb/bb_1.2.bb
new file mode 100644
index 0000000000..0629f74faf
--- /dev/null
+++ b/recipes/bb/bb_1.2.bb
@@ -0,0 +1,16 @@
+DESCRIPTION = "bb, The portable aalib demo"
+HOMEPAGE = "http://aa-project.sourceforge.net/bb/"
+SECTION = "console/misc"
+LICENSE = "GPLv2"
+DEPENDS = "aalib"
+PR = "r1"
+
+SRC_URI = "http://prdownloads.sourceforge.net/aa-project/bb-1.2.tar.gz \
+ file://fix-compile.patch;patch=1"
+
+inherit autotools
+
+do_install() {
+ install -d ${D}${bindir}
+ install -m 755 bb ${D}${bindir}
+}
diff --git a/recipes/bb/files/fix-compile.patch b/recipes/bb/files/fix-compile.patch
new file mode 100644
index 0000000000..75641da1e5
--- /dev/null
+++ b/recipes/bb/files/fix-compile.patch
@@ -0,0 +1,166 @@
+Index: bb-1.2/bb.h
+===================================================================
+--- bb-1.2.orig/bb.h
++++ bb-1.2/bb.h
+@@ -23,7 +23,11 @@
+
+ #ifndef BB_H
+ #define BB_H
++//#include <aaint.h>
+ #include <aalib.h>
++struct parameters {
++ unsigned int p[AA_NPARAMS];
++};
+ #include "image.h"
+ #include "timers.h"
+ struct font {
+Index: bb-1.2/textform.c
+===================================================================
+--- bb-1.2.orig/textform.c
++++ bb-1.2/textform.c
+@@ -155,41 +155,41 @@ static char *text = "#cWell we've reache
+ "#c\n"
+ "#bThree goals of AA-Project:#n"
+ "\n\n"
+-"#f1)Port all important software (like Doom, Second Reality, X windows etc..) on new AA-lib.
+-
+-2)Port AA-lib on all available platforms (mainly ZX-Spectrum and Sharp).
+-
+-3)Force IBM to start manufacturing MDA cards again.
+-
+-AA-project was started by Jan Hubicka. In that times just few people knew about \
+-it. Then a new demo named BB has been relased to show the power \
+-of AA-lib technology. Now the project is freely available and anyone can help.
+-
+-Just join our mailing list: #baa#n at#b horac.ta.jcu.cz.#n by sending #bsubscribe aa#n to majordomo.
+-
+-All programs covered under AA-project can be obtained at
+-#c#bftp://ftp.ta.jcu.cz://pub/aa#n
+-#c
+-Or just browse our homepage at #bhttp://www.ta.jcu.cz://aa#n. Ton of \
+-examples of ascii-art generated by aalib, pointers to other AA-Project \
+-resources etc.
+-
+- We decided to distribute all of our aa-related programs freely (see \
+-COPYING for details). But if you want to help us develop more such software \
+-send a small amount (or big one ;-) to AA/BB maintainer address:
+-
+-Kamil Toman
+-CS Armady 1930, Tabor
+-390 03
+-Czech republic
+-
+-and contact us at:
+-
+-kupsaf@feld.cvut.cz (Filip Kupsa)
+-hubicka@paru.cas.cz (Jan Hubicka)
+-titania@horac.ta.jcu.cz (Mojmir Svoboda)
+-toman@horac.ta.jcu.cz (Kamil Toman)
+-#f"
++"#f1)Port all important software (like Doom, Second Reality, X windows etc..) on new AA-lib.\n"
++"\n"
++"2)Port AA-lib on all available platforms (mainly ZX-Spectrum and Sharp).\n"
++"\n"
++"3)Force IBM to start manufacturing MDA cards again.\n"
++"\n"
++"AA-project was started by Jan Hubicka. In that times just few people knew about "
++"it. Then a new demo named BB has been relased to show the power "
++"of AA-lib technology. Now the project is freely available and anyone can help.\n"
++"\n"
++"Just join our mailing list: #baa#n at#b horac.ta.jcu.cz.#n by sending #bsubscribe aa#n to majordomo.\n"
++"\n"
++"All programs covered under AA-project can be obtained at\n"
++"#c#bftp://ftp.ta.jcu.cz://pub/aa#n\n"
++"#c\n"
++"Or just browse our homepage at #bhttp://www.ta.jcu.cz://aa#n. Ton of "
++"examples of ascii-art generated by aalib, pointers to other AA-Project "
++"resources etc. \n"
++" \n"
++" We decided to distribute all of our aa-related programs freely (see "
++"COPYING for details). But if you want to help us develop more such software "
++"send a small amount (or big one ;-) to AA/BB maintainer address: \n"
++"\n"
++"Kamil Toman\n"
++"CS Armady 1930, Tabor\n"
++"390 03\n"
++"Czech republic\n"
++"\n"
++"and contact us at:\n"
++"\n"
++"kupsaf@feld.cvut.cz (Filip Kupsa)\n"
++"hubicka@paru.cas.cz (Jan Hubicka)\n"
++"titania@horac.ta.jcu.cz (Mojmir Svoboda)\n"
++"toman@horac.ta.jcu.cz (Kamil Toman)\n"
++"#f"
+ "\n"
+ "#l\n"
+ "#c#bAvailable programs#n\n"
+@@ -245,37 +245,37 @@ toman@horac.ta.jcu.cz (Kamil Toman)
+ "\n#l"
+ "\n"
+ "#c#bThe AA-Lib#n\n"
+-"#f#c
+-AA-lib is a low level gfx library just as many other libraries are. The \
+-main difference is that AA-lib does not require graphics device. In fact, \
+-there is no graphical output possible. AA-lib replaces those old-fashioned \
+-output methods with powerful ascii-art renderer. Now my linux boots \
+-with a nice penguin logo at secondary display (yes! Like Win95 does:) \
+-AA-lib API is designed to be similar to other graphics libraries. Learning \
+-a new API would be a piece of cake! \
+-#f
+-
+-#l
+-#c#bThe history#n
+-#f
+-Once upon a time we've (my friend Kamil and I) bought two old Herculeses \
+-as secondary monitors. We didn't know for that time that our Diamond \
+-Stealths 64 cards would become obsolete soon. Next day we downloaded \
+-the logo of Linux Texas Users Group \
+-- nice silly penguin looking like a cowboy! It was so exciting logo ... we \
+-decided that we couldn't live without it and we wanted to see it every time \
+-at a boot time as a logo on our secondary monitors. There was a small problem \
+-- Hercules doesn't support color graphics. So we decided to convert an image \
+-to ascii art using netpbm tools.
+-
+-The output was very ugly because the converting algorithm was absolutly stupid. \
+-During the night I designed a new convertor that used a font bitmap for \
+-creating aproximation table. The output wasn't very good since the algorithm \
+-wasn't so well tuned. Many months this small piece of code was waiting on my \
+-disc for the day \"D\". Meanwhile I started a new project XaoS (a fractal zoomer) \
+-with my friend Thomas. And then I got an idea: Ascii Art Mandelbrots! \
+-I was really impressed by the result! XaoS was faster, portable and looking \
+-much better than ever before. I found a new way to go... "
++"#f#c"
++"AA-lib is a low level gfx library just as many other libraries are. The "
++"main difference is that AA-lib does not require graphics device. In fact, "
++"there is no graphical output possible. AA-lib replaces those old-fashioned "
++"output methods with powerful ascii-art renderer. Now my linux boots "
++"with a nice penguin logo at secondary display (yes! Like Win95 does:) "
++"AA-lib API is designed to be similar to other graphics libraries. Learning "
++"a new API would be a piece of cake! "
++"#f"
++"\n"
++"#l"
++"#c#bThe history#n"
++"#f"
++"Once upon a time we've (my friend Kamil and I) bought two old Herculeses "
++"as secondary monitors. We didn't know for that time that our Diamond "
++"Stealths 64 cards would become obsolete soon. Next day we downloaded "
++"the logo of Linux Texas Users Group "
++"- nice silly penguin looking like a cowboy! It was so exciting logo ... we "
++"decided that we couldn't live without it and we wanted to see it every time "
++"at a boot time as a logo on our secondary monitors. There was a small problem "
++"- Hercules doesn't support color graphics. So we decided to convert an image "
++"to ascii art using netpbm tools."
++"\n"
++"The output was very ugly because the converting algorithm was absolutly stupid. "
++"During the night I designed a new convertor that used a font bitmap for "
++"creating aproximation table. The output wasn't very good since the algorithm "
++"wasn't so well tuned. Many months this small piece of code was waiting on my "
++"disc for the day \"D\". Meanwhile I started a new project XaoS (a fractal zoomer) "
++"with my friend Thomas. And then I got an idea: Ascii Art Mandelbrots! "
++"I was really impressed by the result! XaoS was faster, portable and looking "
++"much better than ever before. I found a new way to go... "
+ "#c\n"
+ "#f\n"
+ "\n"