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-rw-r--r--recipes/dgen/dgen-sdl-1.23/fix-configure-and-make.patch201
1 files changed, 201 insertions, 0 deletions
diff --git a/recipes/dgen/dgen-sdl-1.23/fix-configure-and-make.patch b/recipes/dgen/dgen-sdl-1.23/fix-configure-and-make.patch
new file mode 100644
index 0000000000..4d1fbb6518
--- /dev/null
+++ b/recipes/dgen/dgen-sdl-1.23/fix-configure-and-make.patch
@@ -0,0 +1,201 @@
+Index: dgen-sdl-1.23/Makefile.am
+===================================================================
+--- dgen-sdl-1.23.orig/Makefile.am
++++ dgen-sdl-1.23/Makefile.am
+@@ -5,7 +5,7 @@ include $(top_srcdir)/Makefile.asm.am
+ DIST_SUBDIRS = star musa mz80 sdl
+ SUBDIRS = @CPUDIRS@ @INTERFACE@
+
+-INCLUDES += -I$(top_srcdir)/@INTERFACE@
++INCLUDES = -I$(top_srcdir)/@INTERFACE@
+
+ bin_PROGRAMS = dgen tobin
+
+Index: dgen-sdl-1.23/Makefile.asm.am
+===================================================================
+--- dgen-sdl-1.23.orig/Makefile.asm.am
++++ dgen-sdl-1.23/Makefile.asm.am
+@@ -1,5 +1,5 @@
+ # Tell how to make assembler files
+-SUFFIXES += .asmu .asm
++SUFFIXES = .asmu .asm
+
+ .asm.o:
+ @NASM@ -f @NASM_FMT@ $<
+Index: dgen-sdl-1.23/configure.in
+===================================================================
+--- dgen-sdl-1.23.orig/configure.in
++++ dgen-sdl-1.23/configure.in
+@@ -62,41 +62,39 @@ CPPFLAGS="$CPPFLAGS $SDL_CFLAGS"
+ EXTRAOBJS=
+
+ dnl Check for SDL joystick
+-JOYSTICK_SUPPORT=no
+-AC_CHECK_HEADER(SDL_joystick.h, JOYSTICK_SUPPORT=SDL,
+- dnl Check for Linux joystick as a backup
+- AC_CHECK_HEADER(linux/joystick.h, JOYSTICK_SUPPORT=LINUX))
+-
+-dnl Check for X (so we can find the OpenGL headers)
+-AC_PATH_XTRA
+-CFLAGS="$CFLAGS $X_CFLAGS"
+-CXXFLAGS="$CXXFLAGS $X_CFLAGS"
+-LIBS="$LIBS $X_LIBS"
++AC_CHECK_HEADER(SDL_joystick.h, JOYSTICK_SUPPORT=SDL, JOYSTICK_SUPPORT=no)
+
+-dnl Check for OpenGL support in SDL
+-AC_ARG_WITH(opengl,
+- [ --without-opengl Don't use SDL OpenGL support],
+- OPENGL_SUPPORT=$withval, OPENGL_SUPPORT=yes)
+-if test x$OPENGL_SUPPORT \!= xno; then
+- AC_MSG_CHECKING([for OpenGL support in SDL])
+- AC_TRY_COMPILE([#include <SDL.h>], [int foo() { int x = SDL_OPENGL; }],
+- OPENGL_SUPPORT=yes, OPENGL_SUPPORT=no)
+- AC_MSG_RESULT($OPENGL_SUPPORT)
+- # Check for the GL libs
+- if test x$OPENGL_SUPPORT \!= xno; then
+- oldCPPFLAGS=$CPPFLAGS
+- oldLIBS=$LIBS
+- CPPFLAGS="$CPPFLAGS $X_CFLAGS"
+- LIBS="$LIBS $SDL_LIBS"
+- AC_CHECK_LIB(GL, glBegin,
+- AC_CHECK_HEADER(GL/gl.h, , OPENGL_SUPPORT=no),
+- OPENGL_SUPPORT=no
+- )
+- LIBS=$oldLIBS
+- CPPFLAGS=$oldCPPFLAGS
+- fi
++#dnl Check for X (so we can find the OpenGL headers)
++#AC_PATH_XTRA
++#CFLAGS="$CFLAGS $X_CFLAGS"
++#CXXFLAGS="$CXXFLAGS $X_CFLAGS"
++#LIBS="$LIBS $X_LIBS"
+
+-fi
++dnl Check for OpenGL support in SDL
++OPENGL_SUPPORT=no
++#AC_ARG_WITH(opengl,
++# [ --without-opengl Don't use SDL OpenGL support],
++# OPENGL_SUPPORT=$withval, OPENGL_SUPPORT=yes)
++#if test x$OPENGL_SUPPORT \!= xno; then
++# AC_MSG_CHECKING([for OpenGL support in SDL])
++# AC_TRY_COMPILE([#include <SDL.h>], [int foo() { int x = SDL_OPENGL; }],
++# OPENGL_SUPPORT=yes, OPENGL_SUPPORT=no)
++# AC_MSG_RESULT($OPENGL_SUPPORT)
++# # Check for the GL libs
++# if test x$OPENGL_SUPPORT \!= xno; then
++# oldCPPFLAGS=$CPPFLAGS
++# oldLIBS=$LIBS
++# CPPFLAGS="$CPPFLAGS $X_CFLAGS"
++# LIBS="$LIBS $SDL_LIBS"
++# AC_CHECK_LIB(GL, glBegin,
++# AC_CHECK_HEADER(GL/gl.h, , OPENGL_SUPPORT=no),
++# OPENGL_SUPPORT=no
++# )
++# LIBS=$oldLIBS
++# CPPFLAGS=$oldCPPFLAGS
++# fi
++#
++#fi
+
+ if test x$OPENGL_SUPPORT \!= xno; then
+ AC_DEFINE(SDL_OPENGL_SUPPORT)
+@@ -166,8 +164,11 @@ changequote([,])
+ else
+ CHOP_=cat
+ fi
+- AM_CONDITIONAL(NO_USCORE,
+- test x$NASM_FMT = xelf)
++# AM_CONDITIONAL(NO_USCORE,
++# test x$NASM_FMT = xelf)
++ if test x$NASM_FMT = xelf; then
++ NO_USCORE=yes
++ fi
+
+ dnl Check for MMX
+ AC_ARG_WITH(mmx,
+Index: dgen-sdl-1.23/musa/Makefile.am
+===================================================================
+--- dgen-sdl-1.23.orig/musa/Makefile.am
++++ dgen-sdl-1.23/musa/Makefile.am
+@@ -8,7 +8,10 @@ noinst_PROGRAMS = m68kmake
+
+ noinst_LIBRARIES = libmusa68.a
+
+-m68kmake_SOURCES = m68kmake.c
++#m68kmake_SOURCES = m68kmake.c
++
++m68kmake: m68kmake.c
++ $(HOSTCC) -o m68kmake m68kmake.c
+
+ m68kops.c: m68kmake
+ ./m68kmake
+Index: dgen-sdl-1.23/mz80/Makefile.am
+===================================================================
+--- dgen-sdl-1.23.orig/mz80/Makefile.am
++++ dgen-sdl-1.23/mz80/Makefile.am
+@@ -3,13 +3,11 @@
+
+ include $(top_srcdir)/Makefile.asm.am
+ # Since the chop_ script flakes on mz80, we use mz80's builtin facility
+-if NO_USCORE
+- plain = -l
+-else
+- plain =
+-endif
++if test x$NO_USCORE \!= x; then
++ plain=-l
++fi
+
+-INCLUDES += -I..
++INCLUDES = -I..
+
+ EXTRA_DIST = mz80.txt
+
+Index: dgen-sdl-1.23/sdl/Makefile.am
+===================================================================
+--- dgen-sdl-1.23.orig/sdl/Makefile.am
++++ dgen-sdl-1.23/sdl/Makefile.am
+@@ -3,12 +3,15 @@
+
+ EXTRA_DIST = dgenfont.pbm chartfont.c
+
+-INCLUDES += -I..
++INCLUDES = -I..
+
+ noinst_PROGRAMS = pbm2df
+
+ noinst_LIBRARIES = libpd.a
+
++pbm2df: pbm2df.c
++ $(HOSTCC) -o pbm2df pbm2df.c
++
+ # built sources
+
+ BUILT_SOURCES = dgenfont.cpp
+Index: dgen-sdl-1.23/star/Makefile.am
+===================================================================
+--- dgen-sdl-1.23.orig/star/Makefile.am
++++ dgen-sdl-1.23/star/Makefile.am
+@@ -7,7 +7,7 @@ include $(top_srcdir)/Makefile.asm.am
+ # license)
+ EXTRA_DIST = cpudebug.c cpudebug.h star.c starcpu.h stardoc.txt
+
+-INCLUDES += -I..
++INCLUDES = -I..
+
+ noinst_LIBRARIES = libstarcpu.a
+
+Index: dgen-sdl-1.23/musa/m68kcpu.h
+===================================================================
+--- dgen-sdl-1.23.orig/musa/m68kcpu.h
++++ dgen-sdl-1.23/musa/m68kcpu.h
+@@ -51,7 +51,8 @@
+ #define int32 long
+
+ /* int and unsigned int must be at least 32 bits wide */
+-#define uint unsigned int
++//#define uint unsigned int
++typedef unsigned int uint;
+
+
+ /* Allow for architectures that don't have 8-bit sizes */