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-rw-r--r--recipes/mplayer/files/vo_pxa.c980
1 files changed, 980 insertions, 0 deletions
diff --git a/recipes/mplayer/files/vo_pxa.c b/recipes/mplayer/files/vo_pxa.c
new file mode 100644
index 0000000000..1488d14064
--- /dev/null
+++ b/recipes/mplayer/files/vo_pxa.c
@@ -0,0 +1,980 @@
+/*
+ * Video driver for PXA 27x Overlay 2, in conjunction with kernel driver
+ * by Tim Chick <tim (DOT) chick (AT) csr (DOT) com>
+ * (C) 2007
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <errno.h>
+
+#include "config.h"
+#include "video_out.h"
+#include "video_out_internal.h"
+#include "sub.h"
+#include "aspect.h"
+#include "mp_msg.h"
+#include "subopt-helper.h"
+
+#include "vo_pxa.h"
+
+static vo_info_t info = {
+ "PXA 27x Framebuffer",
+ "pxa",
+ "Tim Chick <tim (DOT) chick (AT) csr (DOT) com>",
+ "For Sharp Zaurus SL-C1000 etc"
+};
+
+LIBVO_EXTERN(pxa);
+
+static pxa_priv_t st_pxa_priv;
+
+/*****************************************************************************
+ * preinit
+ *
+ * Preinitializes driver
+ * arg - currently it's vo_subdevice
+ * returns: zero on successful initialization, non-zero on error.
+ *
+ ****************************************************************************/
+static int preinit(const char *vo_subdevice)
+{
+ pxa_priv_t *priv = &st_pxa_priv;
+ int rc;
+
+ mp_msg(MSGT_VO, MSGL_V, "vo_pxa: preinit() was called\n");
+
+ /* fill pxa_priv_t information */
+ memset(priv, 0, sizeof(*priv));
+ priv->fd = -1;
+
+ /* We need to open the base framebuffer device, to change and restore modes */
+ priv->base_fd = open( "/dev/fb0", O_RDWR );
+
+ if( priv->base_fd < 0 )
+ {
+ mp_msg( MSGT_VO, MSGL_ERR, "vo_pxa: Could not open base framebuffer device\n");
+ return -1;
+ }
+
+ /* Get the base fb var data, so we can restore if we change video modes */
+ rc = ioctl( priv->base_fd, FBIOGET_VSCREENINFO, &(priv->base_orig_fb_var) );
+
+ if( rc == -1 )
+ {
+ mp_msg( MSGT_VO, MSGL_ERR, "vo_pxa: FBIOGET_VSCREENINFO preinit base_fd failed %d\n",
+ errno );
+
+ /* If this failed, close down the FD so we don't try to set this again */
+ close( priv->base_fd );
+ priv->base_fd = -1;
+
+ return -1;
+ }
+
+ return 0;
+}
+
+
+/*****************************************************************************
+ * config
+ *
+ * Config the display driver.
+ * params:
+ * src_width,srcheight: image source size
+ * dst_width,dst_height: size of the requested window size, just a hint
+ * fullscreen: flag, 0=windowd 1=fullscreen, just a hint
+ * title: window title, if available
+ * format: fourcc of pixel format
+ * returns : zero on successful initialization, non-zero on error.
+ *
+ ****************************************************************************/
+static int config(uint32_t src_width, uint32_t src_height,
+ uint32_t dst_width, uint32_t dst_height, uint32_t flags,
+ char *title, uint32_t format)
+{
+ pxa_priv_t *priv = &st_pxa_priv;
+ int rc;
+ int i;
+
+ mp_msg(MSGT_VO, MSGL_V, "vo_pxa: config() src_width:%d, src_height:%d, dst_width:%d, dst_height:%d\n",
+ src_width, src_height, dst_width, dst_height);
+
+ /* Check format */
+ if( !vo_pxa_query_format(format) )
+ {
+ mp_msg( MSGT_VO, MSGL_ERR, "vo_pxa: unsupported fourcc for this driver: %x (%s)\n",
+ format, vo_format_name(format) );
+ goto err_out;
+ }
+ priv->format = format;
+
+ /* Change resolution? */
+ priv->vm = flags & VOFLAG_MODESWITCHING;
+ if( priv->vm )
+ {
+ priv->my_fb_var = priv->base_orig_fb_var;
+
+ /* Hard coded values suck, never mind */
+ priv->my_fb_var.xres = 240;
+ priv->my_fb_var.yres = 320;
+ priv->my_fb_var.pixclock = 134617;
+ priv->my_fb_var.left_margin = 20;
+ priv->my_fb_var.right_margin = 46;
+ priv->my_fb_var.upper_margin = 1;
+ priv->my_fb_var.lower_margin = 0;
+ priv->my_fb_var.hsync_len = 20;
+ priv->my_fb_var.vsync_len = 2;
+
+ rc = ioctl( priv->base_fd, FBIOPUT_VSCREENINFO, &(priv->my_fb_var) );
+
+ if( rc == -1 )
+ {
+ mp_msg( MSGT_VO, MSGL_ERR, "vo_pxa: config() Set FBIOPUT_VSCREENINFO on base_fd failed %d\n",
+ errno );
+ priv->vm = 0;
+ goto err_out;
+ }
+
+ /* We need this sleep, to make the change in resolution actually happen, before we open the overlay */
+ sleep(1);
+ }
+
+
+ /* Open up the overlay fbdev */
+ priv->fd = open( "/dev/fb2", O_RDWR );
+
+ if( priv->fd < 0 )
+ {
+ mp_msg( MSGT_VO, MSGL_ERR, "vo_pxa: Could not open /dev/fb2: %d\n", errno );
+ goto err_out;
+ }
+
+ /* Read in fb var data */
+ rc = ioctl( priv->fd, FBIOGET_VSCREENINFO, &(priv->my_fb_var) );
+
+ if( rc == -1 )
+ {
+ mp_msg( MSGT_VO, MSGL_ERR, "vo_pxa: config() FBIOGET_VSCREENINFO from fd failed %d\n",
+ errno );
+ goto err_out;
+ }
+
+ /* Store away the source dimensions, so we can place in centre of screen later in vm mode */
+ priv->src_width = src_width;
+ priv->src_height = src_height;
+
+ /* Set up the buffer */
+ if( priv->vm )
+ {
+ /* Ignore size, as the rest of the screen is toast. Use max size */
+ priv->my_fb_var.xres = 240;
+ priv->my_fb_var.yres = 320;
+
+ /* Do we need to rotate? */
+ if( priv->src_width > priv->src_height )
+ {
+ /* Yes */
+ priv->rotate = 1;
+ }
+
+ priv->width = 240;
+ priv->height = 320;
+ }
+ else
+ {
+ priv->my_fb_var.xres = src_width;
+ priv->my_fb_var.yres = src_height;
+ priv->width = src_width;
+ priv->height = src_height;
+ }
+
+ priv->my_fb_var.nonstd = ( 4 << 20) /* Format YV12 */
+ | ( 0 << 0) /* x position */
+ | ( 0 << 10); /* y position */
+ /* We have to set the bits per pixel to a valid value, even though it is
+ * incorrect for YV12
+ */
+ priv->my_fb_var.bits_per_pixel = 16;
+
+ rc = ioctl( priv->fd, FBIOPUT_VSCREENINFO, &(priv->my_fb_var) );
+
+ if( rc == -1 )
+ {
+ mp_msg( MSGT_VO, MSGL_ERR, "vo_pxa: config() FBIOPUT_VSCREENINFO to fd failed: %d\n",
+ errno );
+ goto err_out;
+ }
+
+ /* Next get the fixed fbvars, so we can mmap the data for all 3 planes */
+ rc = ioctl( priv->fd, FBIOGET_FSCREENINFO, &(priv->my_fb_fix) );
+
+ if( rc == -1 )
+ {
+ mp_msg( MSGT_VO, MSGL_ERR, "vo_pxa: config() FBIOGET_FSCREENINFO from fd failed: %d\n",
+ errno );
+ goto err_out;
+ }
+
+ priv->fb_mem_base = mmap( NULL, priv->my_fb_fix.smem_len, (PROT_READ | PROT_WRITE ),
+ MAP_SHARED,
+ priv->fd,
+ 0 );
+
+ if( priv->fb_mem_base == MAP_FAILED )
+ {
+ mp_msg( MSGT_VO, MSGL_ERR, "vo_pxa: mmap fd buffer failed: %d\n", errno );
+ goto err_out;
+ }
+
+ /* Finally, find the offsets of each plane by getting the var data again */
+ rc = ioctl( priv->fd, FBIOGET_VSCREENINFO, &(priv->my_fb_var) );
+
+ if( rc == -1 )
+ {
+ mp_msg( MSGT_VO, MSGL_ERR, "vo_pxa: config() FBIOGET_VSCREENINFO from fd (2) failed %d\n",
+ errno );
+ goto err_out;
+ }
+
+ /* Fill the overlay with black */
+ memset( priv->fb_mem_base + priv->my_fb_var.red.offset, 16, priv->my_fb_var.red.length );
+ memset( priv->fb_mem_base + priv->my_fb_var.green.offset, 128, priv->my_fb_var.green.length );
+ memset( priv->fb_mem_base + priv->my_fb_var.blue.offset, 128, priv->my_fb_var.blue.length );
+
+ /* Now open the OSD overlay - overlay 1, and fill with transparent */
+ sleep( 1 );
+
+ priv->overlay_fd = open( "/dev/fb1", O_RDWR );
+
+ if( priv->overlay_fd < 0 )
+ {
+ mp_msg( MSGT_VO, MSGL_ERR, "vo_pxa: Could not open /dev/fb1: %d\n", errno );
+ goto err_out;
+ }
+
+ /* Read in fb var data */
+ rc = ioctl( priv->overlay_fd, FBIOGET_VSCREENINFO, &(priv->osd_fb_var) );
+
+ if( rc == -1 )
+ {
+ mp_msg( MSGT_VO, MSGL_ERR, "vo_pxa: config() FBIOGET_VSCREENINFO from overlay_fd failed; %d\n",
+ errno );
+ goto err_out;
+ }
+
+ priv->osd_fb_var.xres = priv->width;
+ priv->osd_fb_var.yres = priv->height;
+ priv->osd_fb_var.nonstd = ( 0 << 0) /* x position */
+ | ( 0 << 10); /* y position */
+ /* Use 15 bit mode, with top bit transparency */
+ priv->osd_fb_var.bits_per_pixel = 16;
+
+ rc = ioctl( priv->overlay_fd, FBIOPUT_VSCREENINFO, &(priv->osd_fb_var) );
+
+ if( rc == -1 )
+ {
+ mp_msg( MSGT_VO, MSGL_ERR, "vo_pxa: config() FBIOPUT_VSCREENINFO to overlay_fd failed: %d\n",
+ errno );
+ goto err_out;
+ }
+
+ /* Next get the fixed fbvars, so we can mmap the data */
+ rc = ioctl( priv->overlay_fd, FBIOGET_FSCREENINFO, &(priv->osd_fb_fix) );
+
+ if( rc == -1 )
+ {
+ mp_msg( MSGT_VO, MSGL_ERR, "vo_pxa: config() FBIOGET_FSCREENINFO from overlay_fd failed %d\n",
+ errno );
+ goto err_out;
+ }
+
+ priv->osd_mem_base = mmap( NULL, priv->osd_fb_fix.smem_len, (PROT_READ | PROT_WRITE ),
+ MAP_SHARED,
+ priv->overlay_fd,
+ 0 );
+
+ if( priv->osd_mem_base == MAP_FAILED )
+ {
+ mp_msg( MSGT_VO, MSGL_ERR, "vo_pxa: mmap osd_mem_base failed: %d\n", errno );
+ goto err_out;
+ }
+
+ /* Fill the overlay with transparent */
+ vo_pxa_clear_osd( priv->osd_mem_base, priv->osd_fb_fix.smem_len );
+
+ /* We are good to go! */
+ mp_msg( MSGT_VO, MSGL_V, "vo_pxa: Opened video overlay %d x %d fourcc %s\n",
+ priv->my_fb_var.xres,
+ priv->my_fb_var.yres,
+ vo_format_name(format) );
+
+ return 0;
+
+ err_out:
+
+ /* Don't do anything here for the moment */
+ return -1;
+}
+
+
+/*****************************************************************************
+ *
+ * control
+ *
+ * Control display
+ *
+ ****************************************************************************/
+static int control(uint32_t request, void *data, ...)
+{
+ mp_msg(MSGT_VO, MSGL_V, "vo_pxa: control %08x\n", request );
+
+ switch( request )
+ {
+ case VOCTRL_QUERY_FORMAT:
+ return( vo_pxa_query_format( *(uint32_t *)data ) );
+ break;
+ }
+
+ return VO_NOTIMPL;
+}
+
+
+/*****************************************************************************
+ *
+ * draw_frame
+ *
+ * Display a new RGB/BGR frame of the video to the screen.
+ * params:
+ * src[0] - pointer to the image
+ *
+ ****************************************************************************/
+int draw_frame(uint8_t *src[])
+{
+ /* This is not implimented */
+ mp_msg(MSGT_VO, MSGL_ERR, "vo_pxa: dummy draw_frame() was called\n");
+ return -1;
+}
+
+
+/*****************************************************************************
+ *
+ * draw_slice
+ *
+ * Draw a planar YUV slice to the buffer:
+ * params:
+ * src[3] = source image planes (Y,U,V)
+ * stride[3] = source image planes line widths (in bytes)
+ * w,h = width*height of area to be copied (in Y pixels)
+ * x,y = position at the destination image (in Y pixels)
+ *
+ ****************************************************************************/
+int draw_slice(uint8_t *src[], int stride[], int w,int h, int x,int y)
+{
+ pxa_priv_t *priv = &st_pxa_priv;
+
+ /* This routine is only display routine actually implimented */
+ mp_msg(MSGT_VO, MSGL_V, "vo_pxa: draw_slice() w %d h %d x %d y %d stride %d %d %d\n",
+ w, h, x, y, stride[0], stride[1], stride[2] );
+
+ /* It would be faster to check if source and dest have same geometry and copy
+ * whole block
+ * For the moment we just copy a line at a time
+ */
+
+ /* In vm mode rotate if wider than long */
+ if( priv->vm )
+ {
+ /* Do we nee to rotate? */
+ if( priv->rotate )
+ {
+ /* Yes, rotated version */
+ int dst_x_offset = 0;
+ int dst_y_offset = 0;
+ int src_x_offset = 0;
+ int src_y_offset = 0;
+
+ /* Figure out dst offset */
+ if( priv->src_width < 320 )
+ {
+ dst_x_offset = ( ( 320 - priv->src_width ) / 2 );
+ /* Make it a multiple of 16 */
+ dst_x_offset &= ~(0xf);
+ }
+
+ if( priv->src_height < 240 )
+ {
+ dst_y_offset = ( ( 240 - priv->src_height ) / 2 );
+ /* Make it a multiple of 16 */
+ dst_y_offset &= ~(0xf);
+ }
+
+ dst_x_offset += x;
+ dst_y_offset += y;
+
+ if( ( dst_x_offset >= 320 ) || ( dst_y_offset >= 240 ) )
+ {
+ /* Nothing to do - drawing off the screen! */
+ return( 0 );
+ }
+
+ /* Limit to drawable area */
+ if( ( w + dst_x_offset ) > 320 )
+ {
+ w = ( 320 - dst_x_offset );
+ }
+
+ if( ( h + dst_y_offset ) > 240 )
+ {
+ h = ( 240 - dst_y_offset );
+ }
+
+ /* And source offset */
+ if( priv->src_width > 320 )
+ {
+ src_x_offset = ( ( priv->src_width - 320 ) / 2 );
+ /* Make it a multiple of 16 */
+ src_x_offset &= ~(0xf);
+ }
+
+ if( priv->src_height > 240 )
+ {
+ src_y_offset = ( ( priv->src_height - 240 ) / 2 );
+ /* Make it a multiple of 16 */
+ src_y_offset &= ~(0xf);
+ }
+
+
+ /* Y first */
+ vo_pxa_copy_and_rotate( src[0] + src_x_offset + (src_y_offset * stride[0]), stride[0],
+ priv->fb_mem_base + priv->my_fb_var.red.offset + (240 * dst_x_offset) + (240 - dst_y_offset - h),
+ w, h, 240 );
+ /* Now U */
+ vo_pxa_copy_and_rotate( src[1] + src_x_offset/2 + (src_y_offset/2 * stride[1]), stride[1],
+ priv->fb_mem_base + priv->my_fb_var.green.offset + (120 * dst_x_offset/2) + (120 - dst_y_offset/2 - h/2),
+ w/2, h/2, 120 );
+ vo_pxa_copy_and_rotate( src[2] + src_x_offset/2 + (src_y_offset/2 * stride[2]), stride[2],
+ priv->fb_mem_base + priv->my_fb_var.blue.offset + (120 * dst_x_offset/2) + (120 - dst_y_offset/2 - h/2),
+ w/2, h/2, 120 );
+ }
+ else
+ {
+ /* Don't rotate */
+ int i;
+ uint8_t *my_src;
+ uint8_t *dest;
+ int dst_x_offset = 0;
+ int dst_y_offset = 0;
+ int src_x_offset = 0;
+ int src_y_offset = 0;
+
+ /* Figure out dst offset */
+ if( priv->src_width < 240 )
+ {
+ dst_x_offset = ( ( 240 - priv->src_width ) / 2 );
+ /* Make it a multiple of 16 */
+ dst_x_offset &= ~(0xf);
+ }
+
+ if( priv->src_height < 320 )
+ {
+ dst_y_offset = ( ( 320 - priv->src_height ) / 2 );
+ /* Make it a multiple of 16 */
+ dst_y_offset &= ~(0xf);
+ }
+
+ dst_x_offset += x;
+ dst_y_offset += y;
+
+ if( ( dst_x_offset >= 240 ) || ( dst_y_offset >= 320 ) )
+ {
+ /* Nothing to do - drawing off the screen! */
+ return( 0 );
+ }
+
+ /* Limit to drawable area */
+ if( ( w + dst_x_offset ) > 240 )
+ {
+ w = ( 240 - dst_x_offset );
+ }
+
+ if( ( h + dst_y_offset ) > 320 )
+ {
+ h = ( 320 - dst_y_offset );
+ }
+
+ /* And source offset */
+ if( priv->src_width > 240 )
+ {
+ src_x_offset = ( ( priv->src_width - 240 ) / 2 );
+ /* Make it a multiple of 16 */
+ src_x_offset &= ~(0xf);
+ }
+
+ if( priv->src_height > 320 )
+ {
+ src_y_offset = ( ( priv->src_height - 320 ) / 2 );
+ /* Make it a multiple of 16 */
+ src_y_offset &= ~(0xf);
+ }
+
+ /* First Y */
+ for( i = 0; i<h; i++ )
+ {
+ dest = priv->fb_mem_base +
+ priv->my_fb_var.red.offset +
+ ( (dst_y_offset+i) * priv->my_fb_fix.line_length ) +
+ dst_x_offset;
+ my_src = src[0] + src_x_offset + (stride[0] * (i+src_y_offset));
+ memcpy( dest, my_src, w );
+ }
+
+ /* Now U */
+ for( i = 0; i<(h/2); i++ )
+ {
+ dest = priv->fb_mem_base +
+ priv->my_fb_var.green.offset +
+ ( ((dst_y_offset/2)+i) * (priv->my_fb_fix.line_length/2) ) +
+ dst_x_offset/2;
+ my_src = src[1] + src_x_offset/2 + (stride[1] * (i+(src_y_offset/2)));
+ memcpy( dest, my_src, w/2 );
+ }
+
+ /* Finaly V */
+ for( i = 0; i<(h/2); i++ )
+ {
+ dest = priv->fb_mem_base +
+ priv->my_fb_var.blue.offset +
+ ( ((dst_y_offset/2)+i) * (priv->my_fb_fix.line_length/2) ) +
+ dst_x_offset/2;
+ my_src = src[2] + src_x_offset/2 + (stride[2] * (i+(src_y_offset/2)));
+ memcpy( dest, my_src, w/2 );
+ }
+
+ }
+ }
+ else
+ {
+ /* Not full screen mode */
+ uint8_t *my_src;
+ uint8_t *dest;
+ size_t length;
+ int i;
+
+ /* It would be faster to check if source and dest have same geometry and copy
+ * whole block
+ * For the moment we just copy a line at a time
+ */
+
+ /* Limit area written to */
+ if( x >= priv->my_fb_fix.line_length )
+ {
+ return 0;
+ }
+
+ if( w + x > priv->my_fb_fix.line_length )
+ {
+ w = priv->my_fb_fix.line_length - x;
+ }
+
+ if( y>= priv->my_fb_var.yres )
+ {
+ return 0;
+ }
+
+ if( h + y > priv->my_fb_var.yres )
+ {
+ h = priv->my_fb_var.yres - y;
+ }
+
+ /* First Y */
+ for( i = 0; i<h; i++ )
+ {
+ dest = priv->fb_mem_base +
+ priv->my_fb_var.red.offset +
+ ( (y+i) * priv->my_fb_fix.line_length ) +
+ x;
+ my_src = src[0] + stride[0] * i;
+ memcpy( dest, my_src, w );
+ }
+
+ /* Now U */
+ for( i = 0; i<(h/2); i++ )
+ {
+ dest = priv->fb_mem_base +
+ priv->my_fb_var.green.offset +
+ ( ((y/2)+i) * (priv->my_fb_fix.line_length/2) ) +
+ x;
+ my_src = src[1] + stride[1] * i;
+ memcpy( dest, my_src, w/2 );
+ }
+
+ /* Finaly V */
+ for( i = 0; i<(h/2); i++ )
+ {
+ dest = priv->fb_mem_base +
+ priv->my_fb_var.blue.offset +
+ ( ((y/2)+i) * (priv->my_fb_fix.line_length/2) ) +
+ x;
+ my_src = src[2] + stride[2] * i;
+ memcpy( dest, my_src, w/2 );
+ }
+ }
+ return 0;
+}
+
+static void draw_osd(void)
+{
+ pxa_priv_t *priv = &st_pxa_priv;
+ int osd_has_changed;
+
+ /* This gets called every frame, so systems which do the OSD without a
+ * seperate overlay can mix in the image. We need to find out if the osd
+ * has actually been updated!
+ */
+ mp_msg(MSGT_VO, MSGL_V, "vo_pxa: draw_osd() was called\n");
+
+ osd_has_changed = vo_update_osd( priv->width, priv->height);
+
+ if(osd_has_changed)
+ {
+ int i;
+
+ mp_msg(MSGT_VO, MSGL_V, "vo_pxa: Clear and update OSD\n");
+
+ /* Fill with transparent */
+ vo_pxa_clear_osd( priv->osd_mem_base, priv->osd_fb_fix.smem_len );
+
+ priv->osd_cleared = 1;
+
+ /* now update */
+ if( priv->rotate )
+ {
+ vo_draw_text( priv->width, priv->height, vo_pxa_draw_alpha_with_rotate );
+ }
+ else
+ {
+ vo_draw_text( priv->width, priv->height, vo_pxa_draw_alpha );
+ }
+ }
+}
+
+/*****************************************************************************
+ *
+ * flip_page
+ *
+ * Blit/Flip buffer to the screen. Must be called after each frame!
+ *
+ *
+ ****************************************************************************/
+static void flip_page(void)
+{
+ mp_msg(MSGT_VO, MSGL_V, "vo_pxa: flip_page() was called\n");
+}
+
+/*****************************************************************************
+ *
+ * check_events
+ *
+ *
+ ****************************************************************************/
+static void check_events(void)
+{
+ mp_msg(MSGT_VO, MSGL_V, "vo_pxa: check_events() was called\n");
+}
+
+/*****************************************************************************
+ *
+ * uninit
+ *
+ *
+ ****************************************************************************/
+static void uninit(void)
+{
+ pxa_priv_t *priv = &st_pxa_priv;
+ int rc;
+
+ mp_msg(MSGT_VO, MSGL_V, "vo_pxa: uninit() was called\n");
+
+ if( priv->vm )
+ {
+ /* We need these sleeps, to make the change in resolution actually happen */
+ sleep(1);
+
+ /* Restore original resolution */
+ if( priv->base_fd >= 0 )
+ {
+ rc = ioctl( priv->base_fd, FBIOPUT_VSCREENINFO, &(priv->base_orig_fb_var) );
+
+ if( rc == -1 )
+ {
+ mp_msg( MSGT_VO, MSGL_ERR, "vo_pxa: uninit() FBIOPUT_VSCREENINFO to base_fd failed %d\n",
+ errno );
+ }
+ }
+ /* We need these sleeps, to make the change in resolution actually happen */
+ /* For some reason, if we change the reolution the overlay buffer never gets deleted? */
+ sleep(1);
+ }
+
+
+ /* We need to force the overlays to be really disabled, otherwise they
+ * will come back as zombies after suspend, resume
+ * This trick seems to work, but will not be needed once kernel driver
+ * is fixed
+ */
+ if( priv->fd >= 0 )
+ {
+ rc = ioctl( priv->fd, FBIOGET_VSCREENINFO, &(priv->my_fb_var) );
+
+ if( rc == -1 )
+ {
+ mp_msg( MSGT_VO, MSGL_ERR, "vo_pxa: uninit() FBIOGET_VSCREENINFO from fd failed %d\n",
+ errno );
+ }
+ priv->my_fb_var.bits_per_pixel = 0;
+
+ rc = ioctl( priv->fd, FBIOPUT_VSCREENINFO, &(priv->my_fb_var) );
+
+ if( rc == -1 )
+ {
+ mp_msg( MSGT_VO, MSGL_ERR, "vo_pxa: uninit() FBIOPUT_VSCREENINFO from fd failed %d\n",
+ errno );
+ }
+ }
+
+ if( priv->overlay_fd >= 0 )
+ {
+ rc = ioctl( priv->overlay_fd, FBIOGET_VSCREENINFO, &(priv->my_fb_var) );
+
+ if( rc == -1 )
+ {
+ mp_msg( MSGT_VO, MSGL_ERR, "vo_pxa: uninit() FBIOGET_VSCREENINFO from overlay_fd failed %d\n",
+ errno );
+ }
+ priv->my_fb_var.bits_per_pixel = 0;
+
+ rc = ioctl( priv->overlay_fd, FBIOPUT_VSCREENINFO, &(priv->my_fb_var) );
+
+ if( rc == -1 )
+ {
+ mp_msg( MSGT_VO, MSGL_ERR, "vo_pxa: uninit() FBIOPUT_VSCREENINFO from overlay_fd failed %d\n",
+ errno );
+ }
+ }
+
+ if( priv->base_fd >= 0 )
+ {
+ close( priv->base_fd );
+ priv->base_fd = -1;
+ }
+}
+
+/*****************************************************************************
+ *
+ * Internal functions, not part of mplayer API
+ *
+ ****************************************************************************/
+
+static int vo_pxa_query_format( uint32_t format )
+{
+ mp_msg(MSGT_VO, MSGL_V, "vo_pxa: vo_pxa_query_format was called: %x (%s)\n",
+ format, vo_format_name(format));
+
+ switch (format)
+ {
+ /* Planar YUV Formats */
+ /* Warning! dropthrough */
+ case IMGFMT_YV12:
+ case IMGFMT_IYUV:
+ case IMGFMT_I420:
+ return( VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW
+ | VFCAP_HWSCALE_UP | VFCAP_HWSCALE_DOWN | VFCAP_OSD
+ | VFCAP_ACCEPT_STRIDE );
+ break;
+ }
+
+ return 0;
+}
+
+static void vo_pxa_copy_and_rotate( uint8_t *src, int stride, uint8_t *dst, int w, int h, int dst_stride )
+{
+ int i,j;
+ uint8_t *my_src, *my_dst;
+ Vo_Pxa_Pixel_Data8 *img_dst_pixel_data8;
+
+ /* Loop so writing consectuive data in rotated image */
+ /* This produces some pretty good assembler - better than the handcoded stuff in w100 */
+ for( j=0; j<w; j++ )
+ {
+ my_src = src + j + ( stride * (h - 1) );
+
+ img_dst_pixel_data8 = (Vo_Pxa_Pixel_Data8 *)dst;
+
+ /* Allow for src not multiple of 8 by running off the end a little. Should not matter */
+ for( i=0; i<((h+7)/8); i++ )
+ {
+ register Vo_Pxa_Pixel_Data8 build_pixels;
+
+ build_pixels.a = *my_src;
+ my_src -= stride;
+ build_pixels.a |= (*my_src<<8);
+ my_src -= stride;
+ build_pixels.a |= (*my_src<<16);
+ my_src -= stride;
+ build_pixels.a |= (*my_src<<24);
+ my_src -= stride;
+
+ build_pixels.b = *my_src;
+ my_src -= stride;
+ build_pixels.b |= (*my_src<<8);
+ my_src -= stride;
+ build_pixels.b |= (*my_src<<16);
+ my_src -= stride;
+ build_pixels.b |= (*my_src<<24);
+ my_src -= stride;
+
+ *img_dst_pixel_data8++ = build_pixels;
+ }
+
+ /* Allow source not as big as dest */
+ dst += dst_stride;
+ }
+}
+
+static void vo_pxa_draw_alpha( int x, int y, int w, int h, unsigned char *src,
+ unsigned char *srca, int stride )
+{
+ /* Dump data into our 15bit buffer with transparency */
+ pxa_priv_t *priv = &st_pxa_priv;
+ int i,j;
+ unsigned char *src_ptr = src;
+ unsigned char *a_ptr = srca;
+ unsigned short *out_ptr;
+
+ mp_msg(MSGT_VO, MSGL_V, "vo_pxa: vo_pxa_draw_alpha() w %d y %d w %d h %d\n", x, y, w, h );
+
+ /* We ignore the alpha channel, other than off or on */
+ for( i=0; i<h; i++ )
+ {
+ out_ptr = priv->osd_mem_base + x + ( priv->width * ( y + i ) );
+ src_ptr = src + ( i * stride );
+ a_ptr = srca + ( i * stride );
+
+ for( j=0; j<w; j++ )
+ {
+ /* The srca is a 0-255 transpaency level, where 0 is transparent.
+ * We only support transparent on or off
+ */
+ if( *a_ptr++ )
+ {
+ unsigned int grey;
+ /* The src is a greylevel from 0 - 255 */
+ /* We may as well use this value */
+ grey = *src_ptr++ >> 3;
+ *out_ptr++ = grey | (grey << 5) | (grey<<10);
+ }
+ else
+ {
+ *out_ptr++ = 0x8000;
+ src_ptr++;
+ }
+
+ }
+ }
+}
+
+static void vo_pxa_draw_alpha_with_rotate( int x, int y, int w, int h, unsigned char *src,
+ unsigned char *srca, int stride )
+{
+ /* Dump data into our 15bit buffer with transparency */
+ pxa_priv_t *priv = &st_pxa_priv;
+ int i,j;
+ unsigned char *src_ptr = src;
+ unsigned char *a_ptr = srca;
+ unsigned short *out_ptr;
+
+ mp_msg(MSGT_VO, MSGL_V, "vo_pxa: vo_pxa_draw_alpha_with_rotate() x %d y %d w %d h %d\n", x, y, w, h );
+
+ if( x >= 320 )
+ {
+ /* Off the screen */
+ return;
+ }
+
+ /* Limit to size of screen/memory */
+ if( ( w + x ) > 320 )
+ {
+ w = 320 - x;
+ }
+
+ if( y >= 240 )
+ {
+ /* Off the screen */
+ return;
+ }
+
+ /* Limit to size of screen/memory */
+ if( ( y + h ) > 240 )
+ {
+ h = 240 - y;
+ }
+
+
+ /* We ignore the alpha channel, other than off or on */
+ for( i=0; i<w; i++ )
+ {
+ out_ptr = priv->osd_mem_base + y + ( priv->width * ( x + i ) );
+ src_ptr = src + i + ( stride * (h - 1));
+ a_ptr = srca + i + ( stride * (h - 1));
+
+ for( j=0; j<h; j++ )
+ {
+ /* The srca is a 0-255 transpaency level, where 0 is transparent.
+ * We only support transparent on or off
+ */
+ if( *a_ptr )
+ {
+ unsigned int grey;
+ /* The src is a greylevel from 0 - 255 */
+ /* We may as well use this value */
+ grey = *src_ptr >> 3;
+ *out_ptr++ = grey | (grey << 5) | (grey<<10);
+ }
+ else
+ {
+ *out_ptr++ = 0x8000;
+ src_ptr;
+ }
+ a_ptr -= stride;
+ src_ptr -= stride;
+ }
+ }
+}
+
+static void vo_pxa_clear_osd( uint16_t *mem_base, int len )
+{
+ /* fill whole area with 0x8000 -> trsnaparent.
+ * assume area is word aligned, and a mulitple of 16 bytes in length
+ * However I tried I could not get the compiler to generate this.
+ * It always wanted to to do ldmia 4 words from stack followed by
+ * stmia 4 words. This seems odd!
+ */
+ __asm__ __volatile__ (
+ "mov r4, %0 \n\t"
+ "mov r5, %1, lsr #4 \n\t"
+ "subs r5, r5, #1\n\t"
+ "mov r0, #0x80000000 \n\t"
+ "orr r0, r0, #0x00008000 \n\t"
+ "mov r1, r0 \n\t"
+ "mov r2, r0 \n\t"
+ "mov r3, r0 \n\t"
+ "1: \n\t"
+ "subs r5, r5, #1\n\t"
+ "stmia r4!, {r0, r1, r2, r3} \n\t"
+ "bne 1b \n\t"
+ :
+ : "r"(mem_base), "r"(len)
+ : "memory", "r0", "r1", "r2", "r3", "r4", "r5", "cc" );
+}