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2011-05-02wesnoth,wesnoth-wvga: RDEPENDS on tremor(libvorbisdec1)Denis 'GNUtoo' Carikli
Without that fix we have: error audio: Could not load music file '[...].ogg': Failed loading libvorbisidec.so.1: libvorbisidec.so.1: cannot open shared object file: No such file or directory Signed-off-by: Denis 'GNUtoo' Carikli <GNUtoo@no-log.org>
2010-11-21wesnoth.inc: fix missing lua5.1 dependency and bump PRDenis 'GNUtoo' Carikli
ERROR: Logfile of failure stored in: .../work/i686-angstrom-linux/wesnoth-wvga-1.8.4-r0.1/temp/log.do_configure.28289 Log data follows: | CMake Error at .../sysroots/x86_64-linux/usr/share/cmake-2.8/Modules/FindPackageHandleStandardArgs.cmake:70 (MESSAGE): | Could NOT find Lua51 (missing: LUA_LIBRARIES LUA_INCLUDE_DIR) | Call Stack (most recent call first): | .../sysroots/x86_64-linux/usr/share/cmake-2.8/Modules/FindLua51.cmake:72 (FIND_PACKAGE_HANDLE_STANDARD_ARGS) | CMakeLists.txt:193 (find_package) | | | -- Configuring incomplete, errors occurred! NOTE: package wesnoth-wvga-1.8.4-r0.1: task do_configure: Failed Signed-off-by: Denis 'GNUtoo' Carikli <GNUtoo@no-log.org>
2010-10-08wesnoth-wvga_1.8.4.bb: RCONFLICTS -> RCONFLICTS_${PN}Frans Meulenbroeks
Signed-off-by: Frans Meulenbroeks <fransmeulenbroeks@gmail.com> Acked-by: Martin Jansa <Martin.Jansa@gmail.com>
2010-10-08wesnoth_1.8.4.bb: RCONFLICTS -> RCONFLICTS_${PN}Frans Meulenbroeks
Signed-off-by: Frans Meulenbroeks <fransmeulenbroeks@gmail.com> Acked-by: Martin Jansa <Martin.Jansa@gmail.com>
2010-09-19wesnoth: add inc factorized 1.8.4 version, with normal and wvga versionsDenis 'GNUtoo' Carikli
Wesnoth is a strategy game and features more than one type of GUI, each GUI type(normal,smallGUI,tinyGUI) has some minimum resolution constraint. If the minimum resolution is not met, the game abort due to some asertions in the code. Unlike the choice between normal and smallGUI that can be made at runtime, choosing,or not the --smallgui comand line option, the tinyGUI choice must be defined at compile time(configure option),because it scales the graphics. On devices like the nokia900, which have a 800x480 resolution, the tinyGUI is not necessary anymore, and it's better to disable it because the tinyGUI has some scalling issues among other GUI related issues. (vilagges can only be distinguished as a flag) The wvga version is like the Desktop version of wesnoth,if someone wants to play it on a wvga screen he has to run wesnoth --smallgui. Note that wesnothd was renamed to wesnoth-server(conversation from #oe on freenode): <GNUtoo|laptop> I've locally made wesnoth into an inc and made wesnoth-wvga and wesnoth <GNUtoo|laptop> the issue is wesnothd <GNUtoo|laptop> I rename it to ${PN}-server <GNUtoo|laptop> ? <GNUtoo|laptop> what about the upgrade path * dth_ntb (~dth@a89-183-26-221.net-htp.de) has joined #oe <woglinde> sure why not <woglinde> you are the only active user so far <woglinde> so go on
2010-07-06wesnoth: add version 1.8.3Denis 'GNUtoo' Carikli
2010-04-12recipes: move checksums to recipes from checksums.iniMartin Jansa
* fetch all *.bb with patched utils.bbclass appending all checksums found only in checksums.ini to recipe Signed-off-by: Martin Jansa <Martin.Jansa@gmail.com>
2010-02-13Revert "wesnoth: only compile tiny GUI when screen is smaller than ↵Denis 'Gnutoo' Carikli
800x480(smallgui)" This reverts commit a4124738f4b572c37ff6d082c7decf7387cde1d2. We shouldn't make use of USE flags-like functionalities in non machine feeds, And we can't put every recipe in machine feed. I think the best way is to do a wesnoth-highres recipe
2010-02-13wesnoth: only compile tiny GUI when screen is smaller than 800x480(smallgui)Denis 'Gnutoo' Carikli
Wesnoth has a compile time option for making it work on smaller screen The minimum is 400x300,else you would have to modify /usr/share/wesnoth/data/themes/default.cfg to support your resolution. Basically it uses imagemagick-native to shrink the graphics,which leads to some problems like for instance: *Only a flag can be seen instead of a full village *The forest look like grass
2010-02-13wesnoth 1.6.5: package the low campaign in its own packageDenis 'Gnutoo' Carikli
2009-12-28Revert "wesnoth 1.6.5 :DO NOT COMMIT YET added support for eee701"Denis 'Gnutoo' Carikli
This reverts commit 8caa53f00e415b36e0ffae9a7b8f5c837bc2acdf. eee701 is not yet in openembedded.dev
2009-12-28wesnoth 1.6.5 :DO NOT COMMIT YET added support for eee701Denis 'Gnutoo' Carikli
2009-12-07wesnoth: add version 1.6.5Denis 'Gnutoo' Carikli
First thanks to: *hrw for telling me how to solve a complicated libpng3 RDEPENDS problem: libpng is,as pb_ explained,is renamed to libpng3 in a way that we can't predict...so the solution was to add libpng3 to RDEPENDS and bitbake would have renamed it automatically,and it did. thanks a lot! *Ivanovic in #wesnoth-dev for telling me that removing the cmake script that finds boost make it uses the one shipped with cmake and so it finds more recent versions of boost Tested on: *shr/merge with om-gta02 machine *boost 1.41.0(boost 1.40.0 didn't configure for me because of a bug that made it require MPI) *640x480 resolution(the campaign don't work in 480x640 because the dialog of the character that appear at the bottom of the screen trigger assertions that makes the program abort) The solution for it would be to re-use the wml and maybe also the source code of the port wesnoth to the iphone available here: http://wesnoth.repositoryhosting.com/trac/wesnoth_wesnoth/ the wml files in question are located here: /usr/share/wesnoth/data/themes/default.cfg they contain the screen layout definitions. This recipe compiles wesnoth with tiny GUI,that is better because we can go in lower resolutions,but the in the game,the forests appear as grass (that's because of the side effects of resizing a picture)
2009-03-17rename packages/ to recipes/ per earlier agreementDenys Dmytriyenko
See links below for more details: http://thread.gmane.org/gmane.comp.handhelds.openembedded/21326 http://thread.gmane.org/gmane.comp.handhelds.openembedded/21816 Signed-off-by: Denys Dmytriyenko <denis@denix.org> Acked-by: Mike Westerhof <mwester@dls.net> Acked-by: Philip Balister <philip@balister.org> Acked-by: Khem Raj <raj.khem@gmail.com> Acked-by: Marcin Juszkiewicz <hrw@openembedded.org> Acked-by: Koen Kooi <koen@openembedded.org> Acked-by: Frans Meulenbroeks <fransmeulenbroeks@gmail.com>