From c4d66e27ea69b84bf280209fc72239132924930d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Trond=20Kjern=C3=A5sen?= Date: Wed, 9 Dec 2009 12:14:58 +0100 Subject: [PATCH 1008/1244] GLES 2 should *not* use a multisampled format by default. This is a platform regression and should never have been there in the first place. Having this as the default format on embedded devices may drop the framerates with as much as 30% on selected HW. Reviewed-by: Tom Cooksey --- src/opengl/qgl.cpp | 3 +-- src/opengl/qgl_p.h | 3 --- 2 files changed, 1 insertions(+), 5 deletions(-) diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp index 25285b5..dcf8c00 100644 --- a/src/opengl/qgl.cpp +++ b/src/opengl/qgl.cpp @@ -397,8 +397,7 @@ static inline GLint qgluProject(GLdouble objx, GLdouble objy, GLdouble objz, \i \link setDirectRendering() Direct rendering:\endlink Enabled. \i \link setOverlay() Overlay:\endlink Disabled. \i \link setPlane() Plane:\endlink 0 (i.e., normal plane). - \i \link setSampleBuffers() Multisample buffers:\endlink Enabled on - OpenGL/ES 2.0, disabled on other platforms. + \i \link setSampleBuffers() Multisample buffers:\endlink Disabled. \endlist */ diff --git a/src/opengl/qgl_p.h b/src/opengl/qgl_p.h index 615fb60..8a0b31f 100644 --- a/src/opengl/qgl_p.h +++ b/src/opengl/qgl_p.h @@ -133,9 +133,6 @@ public: : ref(1) { opts = QGL::DoubleBuffer | QGL::DepthBuffer | QGL::Rgba | QGL::DirectRendering | QGL::StencilBuffer; -#if defined(QT_OPENGL_ES_2) - opts |= QGL::SampleBuffers; -#endif pln = 0; depthSize = accumSize = stencilSize = redSize = greenSize = blueSize = alphaSize = -1; numSamples = -1; -- 1.6.5