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authorPaul Eggleton <paul.eggleton@linux.intel.com>2016-07-23 00:38:10 +1200
committerRichard Purdie <richard.purdie@linuxfoundation.org>2016-07-25 23:47:02 +0100
commit4d059e02099e6244765027f2771192434764c606 (patch)
tree451c39b2b38f45f7ddb46e734ed16a52ef2eb3a6 /meta/lib/oe/copy_buildsystem.py
parented0d8ed72370df694f720cc13897493478dc1de9 (diff)
downloadopenembedded-core-contrib-4d059e02099e6244765027f2771192434764c606.tar.gz
scripts: add oe-check-sstate script
Add a script to check which sstate artifacts would be installed by building a given target - by default this is done with a separate TMPDIR to ensure we get the "from scratch" result. The script produces a list of tasks that will be restored from the sstate cache. This can also be combined with BB_SETSCENE_ENFORCE* to check if sstate artifacts are available. The implementation is a little crude - we're running bitbake -n and looking at the output. In future when we have the ability to execute tasks from tinfoil-based scripts we can look at rewriting that part of it to use that instead. Signed-off-by: Paul Eggleton <paul.eggleton@linux.intel.com> Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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