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authorAndreas Müller <schnitzeltony@gmail.com>2021-06-03 17:43:06 +0200
committerRichard Purdie <richard.purdie@linuxfoundation.org>2021-06-06 23:14:12 +0100
commit6d7cde03cc26adb5e1642ddc90f58aae60de1cbc (patch)
tree82b62baf09117bcf699d7dbc6757548a969380ea /meta/recipes-core
parentbe213114c1349e02ca48fd617a6c3badae8aa101 (diff)
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mesa: upgrade 21.1.1 -> 21.1.2
Changes: Adam Jackson (1): zink/ntv: Don't call free() on ralloc'd memory Alyssa Rosenzweig (3): panfrost: Fix the reads_dest prototype panfrost: Fix is_opaque prototype panfrost: Increase tiler_heap max allocation to 64MB Anuj Phogat (1): intel/gfx12+: Add Wa_14013840143 Charmaine Lee (1): svga: fix texture rectangle sampling when no sampler view declaration is defined Emma Anholt (2): i915g: Disable 3D-pipeline clears. i915g: Add support for the .Absolute flag on TGSI srcs. Eric Anholt (1): i915g: Stop advertising support for indirect addressing in the FS. Eric Engestrom (9): .pick_status.json: Update to 17861aff9614abfea3b8a8f111a114b26b351915 pick-ui & .pick_status.json: rename `master_sha` to `main_sha` .pick_status.json: Update to b663c544177e9547793ee405887f0d41c50e6d1d .pick_status.json: Update to 507e8907af913ab7b89211240568b8002b3475f1 .pick_status.json: Update to 3179daf61393ee8a0fac943b94335b114e34873b .pick_status.json: Update to 761383720617b46617bd278ec6015c9520f43f5c .pick_status.json: Update to 1199d86b2cccc38a101e63bdf9b60a7391f96092 docs: add release notes for 21.1.2 VERSION: bump for 21.1.2 Erik Faye-Lund (2): zink: use actual const for const offset util/prim_restart: revert part of bad fix Erik Kurzinger (1): vulkan/device_select: avoid segfault on Wayland if wl_drm is unavailable Georg Lehmann (1): radv: Fix compatible image handle type for dmabufs. Ian Romanick (2): nir/algebraic: Remove some optimizations of comparisons with fsat nir/algebraic: Invert comparisons less often Icecream95 (1): panfrost: Fix polygon list size computations Italo Nicola (1): panfrost: fix GL_EXT_multisampled_render_to_texture regression Jason Ekstrand (3): anv: Plumb the shader into push constant helpers anv: Support pushing shader constants intel/vec4: Don't spill fp64 registers more than once José Fonseca (1): draw: Allocate extra padding for extra shader outputs. Juan A. Suarez Romero (1): vc4: initialize array Kenneth Graunke (2): i965: Don't advertise Y-tiled modifiers for scanout buffers on Gfx8- iris: Don't advertise Y-tiled modifiers for scanout buffers on Gfx8 Marek Olšák (3): ac/gpu_info: set has_zero_index_buffer_bug for Navi12 too radeonsi: add a gfx10 hw bug workaround with the barrier before gs_alloc_req radeonsi: disable DFSM on gfx9 by default because it decreases performance a lot Mike Blumenkrantz (4): util/prim_restart: fix util_translate_prim_restart_ib aux/vbuf: prevent uint underflow and assert if no vbs are dirty aux/trace: fix set_inlinable_constants hook zink: remove weird lod hack for texturing Nanley Chery (2): anv,iris: Port the D16 workaround stalls to BLORP intel/isl: Fix HiZ+CCS comment about ambiguates Neha Bhende (2): svga: Add target and sampler_return_type info into shader key svga: Use shader_key info to declare resources if TGSI shader is missing it Rhys Perry (3): aco: disallow SGPRs on DPP instructions radv: add radv_absolute_depth_bias radv: workaround incorrect depthBiasConstantFactor by Path of Exile Robert Tarasov (1): iris: Check data alignment for copy_mem_mem Samuel Pitoiset (4): aco: fix derivatives/intrinsics with SGPR sources radv: fix fast clearing DCC if one level can't be compressed on GFX10+ aco: fix emitting discard when the program just ends radv: enable RADV_DEBUG=invariantgeom for Monster Hunter World SureshGuttula (1): frontends/va/picture:Fix wrong reallocation even surface is protected cheyang (1): virgl:Fix the leak of hw_res used as fence Signed-off-by: Andreas Müller <schnitzeltony@gmail.com> Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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