# Summarize sstate usage at the end of the build python buildstats_summary () { import collections import os.path bsdir = e.data.expand("${BUILDSTATS_BASE}/${BUILDNAME}") if not os.path.exists(bsdir): return sstatetasks = (e.data.getVar('SSTATETASKS') or '').split() built = collections.defaultdict(lambda: [set(), set()]) for pf in os.listdir(bsdir): taskdir = os.path.join(bsdir, pf) if not os.path.isdir(taskdir): continue tasks = os.listdir(taskdir) for t in sstatetasks: no_sstate, sstate = built[t] if t in tasks: no_sstate.add(pf) elif t + '_setscene' in tasks: sstate.add(pf) header_printed = False for t in sstatetasks: no_sstate, sstate = built[t] if no_sstate | sstate: if not header_printed: header_printed = True bb.note("Build completion summary:") sstate_count = len(sstate) no_sstate_count = len(no_sstate) total_count = sstate_count + no_sstate_count bb.note(" {0}: {1:.1f}% sstate reuse({2} setscene, {3} scratch)".format( t, round(100 * sstate_count / total_count, 1), sstate_count, no_sstate_count)) } addhandler buildstats_summary buildstats_summary[eventmask] = "bb.event.BuildCompleted"