SUMMARY = "A collection of tools, libraries and tests for shader compilation" DESCRIPTION = "The Shaderc library provides an API for compiling GLSL/HLSL \ source code to SPIRV modules. It has been shipping in the Android NDK since version r12b." SECTION = "graphics" HOMEPAGE = "https://github.com/google/shaderc" LICENSE = "Apache-2.0" LIC_FILES_CHKSUM = "file://LICENSE;md5=86d3f3a95c324c9479bd8986968f4327" SRCREV = "f3e39a7eed682faececb73f0b85717f2f44ee9ba" SRC_URI = "git://github.com/google/shaderc.git;protocol=https;branch=main \ file://0001-cmake-disable-building-external-dependencies.patch \ file://0002-libshaderc_util-fix-glslang-header-file-location.patch \ " UPSTREAM_CHECK_GITTAGREGEX = "^v(?P\d+(\.\d+)+)$" S = "${WORKDIR}/git" inherit cmake python3native DEPENDS = "spirv-headers spirv-tools glslang" EXTRA_OECMAKE = " \ -DCMAKE_BUILD_TYPE=Release \ -DBUILD_EXTERNAL=OFF \ -DSHADERC_SKIP_TESTS=ON \ -DSHADERC_SKIP_EXAMPLES=ON \ " BBCLASSEXTEND = "native nativesdk"