diff options
author | Changqing Li <changqing.li@windriver.com> | 2023-02-27 11:20:29 +0800 |
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committer | Steve Sakoman <steve@sakoman.com> | 2023-03-06 04:10:00 -1000 |
commit | 41e13e88dd1f9d251d1e86ee1de543165789a579 (patch) | |
tree | 493670ec240989841f55d2ec00db777c73072a0b | |
parent | 3dd27bbe8c19aa358916de940453de81d3831510 (diff) | |
download | openembedded-core-41e13e88dd1f9d251d1e86ee1de543165789a579.tar.gz |
libsdl2: fix CVE-2022-4743
Signed-off-by: Changqing Li <changqing.li@windriver.com>
Signed-off-by: Steve Sakoman <steve@sakoman.com>
-rw-r--r-- | meta/recipes-graphics/libsdl2/libsdl2/0001-Fix-potential-memory-leak-in-GLES_CreateTextur.patch | 40 | ||||
-rw-r--r-- | meta/recipes-graphics/libsdl2/libsdl2_2.0.20.bb | 1 |
2 files changed, 41 insertions, 0 deletions
diff --git a/meta/recipes-graphics/libsdl2/libsdl2/0001-Fix-potential-memory-leak-in-GLES_CreateTextur.patch b/meta/recipes-graphics/libsdl2/libsdl2/0001-Fix-potential-memory-leak-in-GLES_CreateTextur.patch new file mode 100644 index 0000000000..31bda54dd3 --- /dev/null +++ b/meta/recipes-graphics/libsdl2/libsdl2/0001-Fix-potential-memory-leak-in-GLES_CreateTextur.patch @@ -0,0 +1,40 @@ +From 3cf2048b647484cc3a6abd0d78be60cead47b42d Mon Sep 17 00:00:00 2001 +From: Changqing Li <changqing.li@windriver.com> +Date: Fri, 24 Feb 2023 16:59:19 +0800 +Subject: [PATCH] Fix potential memory leak in GLES_CreateTextur + +CVE: CVE-2022-4743 +Upstream-Status: Backport [https://github.com/libsdl-org/SDL/commit/00b67f55727bc0944c3266e2b875440da132ce4b] + +Signed-off-by: Changqing Li <changqing.li@windriver.com> +--- + src/render/opengles/SDL_render_gles.c | 6 ++++++ + 1 file changed, 6 insertions(+) + +diff --git a/src/render/opengles/SDL_render_gles.c b/src/render/opengles/SDL_render_gles.c +index a6b58f2..237b1d6 100644 +--- a/src/render/opengles/SDL_render_gles.c ++++ b/src/render/opengles/SDL_render_gles.c +@@ -368,6 +368,9 @@ GLES_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture) + renderdata->glGenTextures(1, &data->texture); + result = renderdata->glGetError(); + if (result != GL_NO_ERROR) { ++ if (texture->access == SDL_TEXTUREACCESS_STREAMING) { ++ SDL_free(data->pixels); ++ } + SDL_free(data); + return GLES_SetError("glGenTextures()", result); + } +@@ -396,6 +399,9 @@ GLES_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture) + + result = renderdata->glGetError(); + if (result != GL_NO_ERROR) { ++ if (texture->access == SDL_TEXTUREACCESS_STREAMING) { ++ SDL_free(data->pixels); ++ } + SDL_free(data); + return GLES_SetError("glTexImage2D()", result); + } +-- +2.25.1 + diff --git a/meta/recipes-graphics/libsdl2/libsdl2_2.0.20.bb b/meta/recipes-graphics/libsdl2/libsdl2_2.0.20.bb index c1c827af79..abcf232e25 100644 --- a/meta/recipes-graphics/libsdl2/libsdl2_2.0.20.bb +++ b/meta/recipes-graphics/libsdl2/libsdl2_2.0.20.bb @@ -24,6 +24,7 @@ PROVIDES = "virtual/libsdl2" SRC_URI = "http://www.libsdl.org/release/SDL2-${PV}.tar.gz \ file://optional-libunwind-generic.patch \ file://0001-sdlchecks.cmake-pass-cflags-to-the-appropriate-cmake.patch \ + file://0001-Fix-potential-memory-leak-in-GLES_CreateTextur.patch \ " SRC_URI:append:class-native = " file://0001-Disable-libunwind-in-native-OE-builds-by-not-looking.patch" |