DESCRIPTION = "ioquake3 (or ioq3 for short,) aims to build upon id Software's Quake 3 source code release. " DEPENDS = "virtual/libsdl" LICENSE = "GPLv2" PV = "1.34+svnr${SRCREV}" SRCREV="1470" SRC_URI = "svn://svn.icculus.org/quake3/;module=trunk" S = "${WORKDIR}/trunk" export COMPILE_PLATFORM = "linux" export COMPILE_ARCH = "${TARGET_ARCH}" export USE_OPENAL=0 do_install() { install -d ${D}/${bindir} install -d ${D}/${datadir}/games/quake3/baseq3 install -m 0755 ${S}/build/release-${COMPILE_PLATFORM}-${COMPILE_ARCH}/*.${COMPILE_ARCH} ${D}/${bindir} cp -pPR ${S}/build/release-${COMPILE_PLATFORM}-${COMPILE_ARCH}/baseq3/*.so ${D}/${datadir}/games/quake3/baseq3/ } FILES_${PN}-dbg += "${datadir}/games/quake3/baseq3/.debug" FILES_${PN} += "${datadir}/games/quake3/baseq3/"