diff options
author | Markus Volk <f_l_k@t-online.de> | 2022-11-26 12:31:48 +0100 |
---|---|---|
committer | Richard Purdie <richard.purdie@linuxfoundation.org> | 2022-11-27 23:54:45 +0000 |
commit | c55dc3a8f13050123bc63479c5a3159601c240a0 (patch) | |
tree | 7d1aa145b8e412942ce70175e2a9bf963247347c | |
parent | 668ff495ac44e5b6d9e1af15d3861b5c2b4dfcd1 (diff) | |
download | openembedded-core-c55dc3a8f13050123bc63479c5a3159601c240a0.tar.gz |
libsdl2: update 2.24.2 -> 2.26.0
- add PACKAGECONFIG for libdecor
- add PACKAGECONFIG for pipewire
- remove native patch, CMakeLists.txt has been reworked,
still needed ?
In addition to lots of bug fixes, here are the major changes in this release:
General:
Updated OpenGL headers to the latest API from The Khronos Group Inc.
Added SDL_GetWindowSizeInPixels() to get the window size in pixels, which may differ from the window coordinate size for windows with high-DPI support
Added simulated vsync synchronization for the software renderer
Added the mouse position to SDL_MouseWheelEvent
Added SDL_ResetHints() to reset all hints to their default values
Added SDL_GetJoystickGUIDInfo() to get device information encoded in a joystick GUID
Added the hint SDL_HINT_JOYSTICK_HIDAPI_XBOX_360 to control whether the HIDAPI driver for XBox 360 controllers should be used
Added the hint SDL_HINT_JOYSTICK_HIDAPI_XBOX_360_PLAYER_LED to control whether the player LEDs should be lit to indicate which player is associated with an Xbox 360 controller
Added the hint SDL_HINT_JOYSTICK_HIDAPI_XBOX_360_WIRELESS to control whether the HIDAPI driver for XBox 360 wireless controllers should be used
Added the hint SDL_HINT_JOYSTICK_HIDAPI_XBOX_ONE to control whether the HIDAPI driver for XBox One controllers should be used
Added the hint SDL_HINT_JOYSTICK_HIDAPI_XBOX_ONE_HOME_LED to control the brightness of the XBox One guide button LED
Added support for PS3 controllers to the HIDAPI driver, enabled by default on macOS, controlled by the SDL_HINT_JOYSTICK_HIDAPI_PS3 hint
Added support for Nintendo Wii controllers to the HIDAPI driver, not enabled by default, controlled by the SDL_HINT_JOYSTICK_HIDAPI_WII hint
Added the hint SDL_HINT_JOYSTICK_HIDAPI_WII_PLAYER_LED to control whether the player LED should be lit on the Nintendo Wii controllers
Added the hint SDL_HINT_JOYSTICK_HIDAPI_VERTICAL_JOY_CONS to control whether Nintendo Switch Joy-Con controllers will be in vertical mode when using the HIDAPI driver
Added access to the individual left and right gyro sensors of the combined Joy-Cons controller
Added a microsecond timestamp to SDL_SensorEvent and SDL_ControllerSensorEvent, when the hardware provides that information
Added SDL_SensorGetDataWithTimestamp() and SDL_GameControllerGetSensorDataWithTimestamp() to retrieve the last sensor data with the associated microsecond timestamp
Added the hint SDL_HINT_HIDAPI_IGNORE_DEVICES to have the SDL HID API ignore specific devices
SDL_GetRevision() now includes more information about the SDL build, including the git commit hash if available
Windows:
Added the hint SDL_HINT_MOUSE_RELATIVE_SYSTEM_SCALE to control whether the system mouse acceleration curve is used for relative mouse motion
macOS:
Implemented vsync synchronization on macOS 12
Linux:
Added SDL_SetPrimarySelectionText(), SDL_GetPrimarySelectionText(), and SDL_HasPrimarySelectionText() to interact with the X11 primary selection clipboard
Added the hint SDL_HINT_VIDEO_WAYLAND_EMULATE_MOUSE_WARP to control whether mouse pointer warp emulation is enabled under Wayland
Android:
Enabled IME soft keyboard input
Added version checking to make sure the SDL Java and C code are compatible
Signed-off-by: Markus Volk <f_l_k@t-online.de>
Signed-off-by: Alexandre Belloni <alexandre.belloni@bootlin.com>
-rw-r--r-- | meta/recipes-graphics/libsdl2/libsdl2/0001-Disable-libunwind-in-native-OE-builds-by-not-looking.patch | 36 | ||||
-rw-r--r-- | meta/recipes-graphics/libsdl2/libsdl2_2.26.0.bb (renamed from meta/recipes-graphics/libsdl2/libsdl2_2.24.2.bb) | 10 |
2 files changed, 5 insertions, 41 deletions
diff --git a/meta/recipes-graphics/libsdl2/libsdl2/0001-Disable-libunwind-in-native-OE-builds-by-not-looking.patch b/meta/recipes-graphics/libsdl2/libsdl2/0001-Disable-libunwind-in-native-OE-builds-by-not-looking.patch deleted file mode 100644 index f34b870e74..0000000000 --- a/meta/recipes-graphics/libsdl2/libsdl2/0001-Disable-libunwind-in-native-OE-builds-by-not-looking.patch +++ /dev/null @@ -1,36 +0,0 @@ -From 77093de6a12c24a60fc447698900d18d0a3943af Mon Sep 17 00:00:00 2001 -From: Carlos Rafael Giani <crg7475@mailbox.org> -Date: Fri, 18 Mar 2022 12:06:23 +0100 -Subject: [PATCH] Disable libunwind in native OE builds by not looking for - libunwind - -This is a workaround for this build error: - -| -- Checking for one of the modules 'libunwind' -| CMake Error at [...]/build/tmp/work/x86_64-linux/libsdl2-native/2.0.20-r0/recipe-sysroot-native/usr/share/cmake-3.22/Modules/FindPkgConfig.cmake:890 (message): -| None of the required 'libunwind' found -| Call Stack (most recent call first): -| CMakeLists.txt:1367 (pkg_search_module) - -By not looking for the libunwind header, the rest of the libunwind -specific bits in the CMake build script are disabled. - -Upstream-Status: Inappropriate [OE specific] - ---- - CMakeLists.txt | 2 +- - 1 file changed, 1 insertion(+), 1 deletion(-) - -diff --git a/CMakeLists.txt b/CMakeLists.txt -index 7617205..d9b1522 100644 ---- a/CMakeLists.txt -+++ b/CMakeLists.txt -@@ -952,7 +952,7 @@ if(SDL_LIBC) - check_include_file(sys/types.h HAVE_SYS_TYPES_H) - foreach(_HEADER - stdio.h stdlib.h stddef.h stdarg.h malloc.h memory.h string.h limits.h float.h -- strings.h wchar.h inttypes.h stdint.h ctype.h math.h iconv.h signal.h libunwind.h) -+ strings.h wchar.h inttypes.h stdint.h ctype.h math.h iconv.h signal.h) - string(TOUPPER "HAVE_${_HEADER}" _UPPER) - string(REPLACE "." "_" _HAVE_H ${_UPPER}) - check_include_file("${_HEADER}" ${_HAVE_H}) diff --git a/meta/recipes-graphics/libsdl2/libsdl2_2.24.2.bb b/meta/recipes-graphics/libsdl2/libsdl2_2.26.0.bb index ce5a8aa8f2..3dda082593 100644 --- a/meta/recipes-graphics/libsdl2/libsdl2_2.24.2.bb +++ b/meta/recipes-graphics/libsdl2/libsdl2_2.26.0.bb @@ -21,13 +21,11 @@ LIC_FILES_CHKSUM:append = " ${@bb.utils.contains('PACKAGECONFIG', 'arm-neon', 'f PROVIDES = "virtual/libsdl2" -SRC_URI = "http://www.libsdl.org/release/SDL2-${PV}.tar.gz \ - " -SRC_URI:append:class-native = " file://0001-Disable-libunwind-in-native-OE-builds-by-not-looking.patch" +SRC_URI = "http://www.libsdl.org/release/SDL2-${PV}.tar.gz" S = "${WORKDIR}/SDL2-${PV}" -SRC_URI[sha256sum] = "b35ef0a802b09d90ed3add0dcac0e95820804202914f5bb7b0feb710f1a1329f" +SRC_URI[sha256sum] = "8000d7169febce93c84b6bdf376631f8179132fd69f7015d4dadb8b9c2bdb295" inherit cmake lib_package binconfig-disabled pkgconfig upstream-version-is-even @@ -59,7 +57,7 @@ PACKAGECONFIG:class-native = "x11 ${PACKAGECONFIG_GL}" PACKAGECONFIG:class-nativesdk = "${@bb.utils.filter('DISTRO_FEATURES', 'x11', d)} ${PACKAGECONFIG_GL}" PACKAGECONFIG ??= " \ ${PACKAGECONFIG_GL} \ - ${@bb.utils.filter('DISTRO_FEATURES', 'alsa directfb pulseaudio x11 vulkan', d)} \ + ${@bb.utils.filter('DISTRO_FEATURES', 'alsa directfb pulseaudio pipewire x11 vulkan', d)} \ ${@bb.utils.contains('DISTRO_FEATURES', 'wayland', 'wayland gles2', '', d)} \ ${@bb.utils.contains("TUNE_FEATURES", "neon","arm-neon","",d)} \ " @@ -72,7 +70,9 @@ PACKAGECONFIG[kmsdrm] = "-DSDL_KMSDRM=ON,-DSDL_KMSDRM=OFF,libdrm virtual/lib # The hidraw support doesn't catch Xbox, PS4 and Nintendo controllers, # so we'll just use libusb when it's available. PACKAGECONFIG[libusb] = ",,libusb1" +PACKAGECONFIG[libdecor] = "-DSDL_WAYLAND_LIBDECOR=ON,-DSDL_WAYLAND_LIBDECOR=OFF,libdecor" PACKAGECONFIG[opengl] = "-DSDL_OPENGL=ON,-DSDL_OPENGL=OFF,virtual/egl" +PACKAGECONFIG[pipewire] = "-DSDL_PIPEWIRE_SHARED=ON,-DSDL_PIPEWIRE_SHARED=OFF,pipewire" PACKAGECONFIG[pulseaudio] = "-DSDL_PULSEAUDIO=ON,-DSDL_PULSEAUDIO=OFF,pulseaudio" PACKAGECONFIG[vulkan] = "-DSDL_VULKAN=ON,-DSDL_VULKAN=OFF" PACKAGECONFIG[wayland] = "-DSDL_WAYLAND=ON,-DSDL_WAYLAND=OFF,wayland-native wayland wayland-protocols libxkbcommon" |